The CyberSquad knows the directions and distances they need to travel to reach the finish line. When they draw out the path, they find a shortcut. Using Creech's fishing line, which is marked up in cyber miles, they determine how far to travel and win the race against Hacker.
The group members realize they sometimes have difficulty communicating in an orderly manner when making decisions. They insist on implementing a democracy in which everything will be fair. Emotion will be suppressed and reason will prevail.
The CyberSquad needs to fix the train in order to get up the mountain. They manage to get it moving by putting in a missing gear; however, it travels too slowly. They note that gears of different sizes turn at different speeds and that a gear with a high number of teeth will make the train move fast when paired with a gear with few teeth. They swap out a couple of gears and get the train moving at a fast rate.