In an interactive game, Bad Man tests two kids on their ability to mark the vertices of a triangle after it has been reflected on one axis. After the kids complete the challenge, Bad Man puts four more kids to the test: he asks them to reflect a diamond shape over the Y axis.
Bad Man challenges Sarah and Nico to add numbers with decimals up to the hundredths place. They walk through their process in a manner that is easy to follow and eventually calculate the correct answer. Before they start solving the problem, Bad Man reminds them to estimate so that they can quickly determine if they've gone astray.